Download and source-code can be found on this website
Sjoerd’s Voxel Engine
This engine tries to ray-trace pure voxels as fast as possible without sacrificing dynamic geometry.
Features:
- Fully dynamic geometry
- Heavily optimized software ray tracing
- Support for magica voxel models
- Volumetric ambient occlusion
- Runs on windows and linux
Gallery:
System Requirements:
- Visual C++ Redistributable (Download)
Building:
Download .NET 10: https://dotnet.microsoft.com/en-us/download
Building for Windows: dotnet publish -o ./build/windows --sc true -r win-x64 -c release
Building for Linux: dotnet publish -o ./build/linux --sc true -r linux-x64 -c release